Why do you write your own software rather than only use existing software tools?
Casey Reas fragte das vor ein paar Tagen auf Twitter. Dies sind die Antworten:
@sansumbrella (David Wicks)
writing is the most direct interface for describing systems and interactions.
@peregrintook
code is a medium; many tools constrain you to narrow subgenres. Knowing the fabric and pigments of the medium permits exploring more.
@voxels (Michael Edgcumbe)
so I can understand why the choices underlying the design seem like the most elegant solution
@barrythrew (Barry Threw)
Because the tools don’t exist to accomplish what I want to do. There is nothing more I would like than not to have to write software.
@robmyers (Rob Myers)
to learn, to gain understanding, to not be limited by affordances, and to be able to share all of this
@simonski (Simon Gauld)
why? because programming is a creative expression itself
@vormplus (Jan Vantomme)
because it’s easier to iterate through ideas and compositions. “Industry standard” tools don’t allow me to do this.
@brainSteen (Christopher Warnow)
When code goes through my hands, it has my gesture in it. Else it would be like painting with another cold dead hand holding a brush.
@eskimobloood (Andreas Köberle)
With other peoples software I can replicate other peoples dreams, with my own software I can dream my own.
@manovich (Lev Manovich)
Because writing software is a form of thinking and making theory; its a big part of cultural analytics strategy
@AlexKarasev (Alex Karasev)
Somebody has to write those tools! Not me; I just write “glue pieces” filling the functionality gaps. Some folks write to stay current
@miskaknapek (Miska Knapek)
1. it’s much more fun 2. existing software doesn’t conform to my way of working/desires 3. i want to be free :)
@admsyn (Adam Carlucci)
I use existing tools to make things that don’t exist yet (or I hope they don’t, anyway)
@madronalabs
Why do you write rather than just reading words other people have written?
@lankybutmacho
That’s the beauty of Processing for me: coding as exploration/research. Also, then the product can be concise & elegant without bloat.
@lennyjpg (Leander Herzog)
adobe is a cheeseburger, processing is like crack. it should have a warning on it. i gave it my hand and it ate my arm.
Stellenausschreibung Audiovisualisierung

Interessante Stellenausschreibung eines StartUps hier in Potsdam. Es geht um Audiovisualisierung und generatives Design. Bei Interesse direkt Mark Moebius anschreiben.
Nagual Startone, ein junges Team in der Gründungsphase, sucht einen kreativen Mitarbeiter im Bereich Interface-/Webdesign sowie Audiovisualisierung.
Wir entwickeln am Medieninnovationszentrum Babelsberg die Technologie einer Interaktiven (tonalen) Musik für die Bereiche Musikproduktion, Computerspiele, Interaktive Konzerte und Installationen, Radio/Internet und Hardware.
Die Aufgaben des neuen Mitarbeiters:
Erstellung und Design unserer Homepage und weiterer Seiten mit interaktivem musikalischem Streaming
Design der grafischen Interfaces für unser Kernprodukt, den „Musik-Konverter“ als Standard-Software zur Musikproduktion
Audiovisualisierung der zur musikalischen Konvertierung gebrauchten Datenströme (aus Bewegungserfassung, etc.) für Installationen, interaktive Konzerte mit dem Ziel eines synästhetischen Erlebnisses.
Wir suchen den Mitarbeiter zunächst im Rahmen eines Exist-Gründerstipendiums (Student 800€/ mit Abschluss 2000€) für ein Jahr mit geplanter Beteiligung und/oder anschließender Festanstellung.
Kontakt:
Mark Moebius
Executive Creative Director
Nagual Startone
Interactive Music
www.nagualstartone.com
moebius (at) nagualstartone.com
+49 (0) 179 458 2679
Visual Comlexity Book Cover

Wie ist das Cover zu Manuel Limas Buch "Visual Complexity: Mapping Patterns of Information" entstanden? Potsdamstyle!
"When I approached Boris to do something similar for the cover of Visual Complexity he was immediately on board. He ended up providing a simple java app that could be used with any text to generate a similar visual output to the one he created for Poetry 2008. I started playing around with it"
FLOATING•POINT
"Natural phenomenons such as wind, water, clouds or smoke has been recorded on video. Various technics extract their movements, convert them to numbers and write them into files. These are used to control the behaviour and the sound of artificial objects."
oh, das ist komplett an mir vorbei gezogen. danke für's posten!
21. Oktober 2011 um 11:14 Uhr